Anno 2070 Deep Ocean - Supply & demand calculator v1.01

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HOW TO

- Introduce the number of houses in your city, select the max inhabitants level (worker, employee, etc.) and choose if you have activated the option to increase the inhabitants per house and press "Calculate workers!".

- Also, you can directly introuce the number of inhabitants you have in your city, ignoring the classes and the +12% living space option.

- There is an option in one senate votation to increase the improvement from Engineers to Executives in +5%, so if you build your city in that interval maybe you'd like to use the "Senate bonus" option, instead of putting manually the number of inhabitants you have. Anyway, if the calculations are different from your real city, introduce manually the data because with all this options the discrepancies can't calculate.

- Introduce in the next list the productivity % you have in each case and press "Calculate!" to see how many of each factories you'll need. You can also use the "Change all by" option, this will increase or decrease all % in each class, useful if you have productivity boosters in your ark.

- In the productivity section, you will find some materials "duplicated" and with a grey backgroud. This represents the differents sources the same material, for example: in Eco's you hace two type of chips, one represents the classic Chip Factory and the other the Tech Electronics Recycler; or if you look at Tycoon Gold Refinery you will see the Gold Metal Converter too, in case you have a metal converter instead a normal mine.

Residences & Inhabitans
 
Houses
  Workers max level    
 

 
  +12% living space Increase Executives +5% (Senate bonus)
 
 
  +12% living space Increase Executives +5% (Senate bonus)
 
 
 
  +12% living space Increase Geniuses +5% (Senate bonus)

Productivity
IMPORTANT: the next option will allow you a less accurate production calculations, there won't be decimals and you will have an integer. If you want more exact result, let it unchecked, if you preffer a more simple result, just check and remember that you will have some overproduction.

ECO
TYCOON
TECH

Out of the old comes the new: Reduce in
15% the consumption of Communicators,
Service Bots and 3D Projectors

 

 

 

 

Change all by: Change all by: Change all by:
Fishery
x ?? @ 
%
Fishery
x ?? @ 
%
Fishery
x ?? @ 
%
Tea plantation
x ?? @ 
%
Distillery
x ?? @ 
%
Functional food factory
x ?? @ 
%
Health food factory
x ?? @ 
%
Food supply factory
x ?? @ 
%
==> Aquafarm
x ?? @ 
==> Farmhouse
x ?? @ 
%
==> Meat factory
x ?? @ 
%
Energy drink factory
x ?? @ 
==> Rice farm
x ?? @ 
%
==> Flavor lab
x ?? @ 
%
==> Sugar beet plantation
x ?? @ 
Electronics factory
x ?? @ 
%
Plastic factory
x ?? @ 
%
==> Coffe plantation
x ?? @ 
==> Chip factory
x ?? @ 
%
==> Oil refinery
x ?? @ 
%
Inmunity drug manufactures
x ?? @ 
  ==> Copper mine
x ?? @ 
%
  ==> Oil rig
x ?? @ 
%
==> Gen farming laboratory
x ?? @ 
  ==> Sand extractor
x ?? @ 
%
  ==> Oil driller
x ?? @ 
%
==> Coral breeder
x ?? @ 
==> Electronics recycler
x ?? @ 
%
Gourmet factory
x ?? @ 
%
Cybernetic factory
x ?? @ 
Health drink factory
x ?? @ 
%
==> Lobster farm
x ?? @ 
%
==> Sponge farm
x ?? @ 
==> Fruit plantation
x ?? @ 
%
==> Truffle farm
x ?? @ 
%
==> Chip factory
x ?? @ 
==> Dairy farm
x ?? @ 
%
Champagne cellar
x ?? @ 
%
  ==> Copper mine
x ?? @ 
Pasta production
x ?? @ 
%
==> Vineyard
x ?? @ 
%
  ==> Sand extractor
x ?? @ 
==> Farmhouse
x ?? @ 
%
==> Sugar beet plantation
x ?? @ 
%
==> Electronics recycler
x ?? @ 
==> Flour mill
x ?? @ 
%
Jewelry manufactory
x ?? @ 
%
Laboratory outfitter
x ?? @ 
  ==> Grain farm
x ?? @ 
%
==> Diamond harvesting station
x ?? @ 
%
==> Metal converter (Platinum)
x ?? @ 
Beamer plant
x ?? @ 
%
==> Gold smeltery
x ?? @ 
%
==> Iron smelter
x ?? @ 
==> Diamond harvesting station
x ?? @ 
%
  ==> Gold refinery
x ?? @ 
%
  ==> Iron ore mine
x ?? @ 
==> Rare-earth borer
x ?? @ 
%
  ==> Gold converter
x ?? @ 
%
  ==> Iron converter
x ?? @ 
  ==> Manganese excavation robot
x ?? @ 
%
  ==> Coal mine
x ?? @ 
%
  ==> Coal mine
x ?? @ 
Robot factory
x ?? @ 
%
  ==> Rotary excavator
x ?? @ 
%
  ==> Rotary excavator
x ?? @ 
==> Chip factory
x ?? @ 
%
Healthcare office
x ?? @ 
%
Bionics factory
x ?? @ 
  ==> Copper mine
x ?? @ 
%
==> Rare-earth borer
x ?? @ 
%
==> Biopolymer factory
x ?? @ 
  ==> Sand extractor
x ?? @ 
%
  ==> Manganese excavation robot
x ?? @ 
%
  ==> Aquafarm
x ?? @ 
==> Electronics recycler
x ?? @ 
%
==> Chemical plant
x ?? @ 
%
  ==> Corn farm
x ?? @ 
==> Biopolymer factory
x ?? @ 
%
  ==> Fat factory
x ?? @ 
%
==> Hydraulic plant
x ?? @ 
  ==> Aquafarm
x ?? @ 
%
  ==> Aquafarm
x ?? @ 
%
  ==> Metal converter (Platinum)
x ?? @ 
  ==> Corn farm
x ?? @ 
%
        ==> Oxidation facility
x ?? @ 
                ==> Lithlium production facility
x ?? @ 
                ==> Fat factory
x ?? @ 
                     

Tips
COPPER
Copper mine
1 Copper mine
=
Copper converter
1 Copper converter
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